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base.h
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1 //*****************************************************************************
2 // Copyright 1986, 2016 NVIDIA Corporation. All rights reserved.
3 //*****************************************************************************
8 //*****************************************************************************
9 
10 #ifndef MI_BASE_H
11 #define MI_BASE_H
12 
13 #include <mi/base/assert.h>
14 #include <mi/base/atom.h>
15 #include <mi/base/condition.h>
16 #include <mi/base/config.h>
18 #include <mi/base/enums.h>
19 #include <mi/base/handle.h>
20 #include <mi/base/iallocator.h>
21 #include <mi/base/ilogger.h>
22 #include <mi/base/iinterface.h>
26 #include <mi/base/lock.h>
27 #include <mi/base/plugin.h>
28 #include <mi/base/std_allocator.h>
29 #include <mi/base/types.h>
30 #include <mi/base/uuid.h>
31 #include <mi/base/version.h>
32 
35 namespace mi {
36 
39 namespace base {
40 
46 
47 } // namespace base
48 
49 } // namespace mi
50 
51 #endif // MI_BASE_H