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config.h
Go to the documentation of this file.
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//*****************************************************************************
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// Copyright 1986, 2014 NVIDIA Corporation. All rights reserved.
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//*****************************************************************************
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//*****************************************************************************
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#ifndef MI_BASE_CONFIG_H
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#define MI_BASE_CONFIG_H
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// The current copyright year string.
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#define MI_COPYRIGHT_YEARS_STRING "1986, 2014"
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// The NVIDIA company name string for copyrights etc.
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#define MI_COPYRIGHT_COMPANY_STRING "NVIDIA Corporation"
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// The NVIDIA copyright string.
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#define MI_COPYRIGHT_COPYRIGHT_STRING \
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"Copyright " MI_COPYRIGHT_YEARS_STRING \
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" " MI_COPYRIGHT_COMPANY_STRING ". All rights reserved."
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// The NVIDIA copyright string if only portions are covered.
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#define MI_COPYRIGHT_PORTIONS_STRING \
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"Portions " MI_COPYRIGHT_COPYRIGHT_STRING
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// The preprocessor defines MI_DLL_EXPORT and MI_DLL_LOCAL provide access to
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// the compiler-dependent declaration directives for managing symbol
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// visibility. The default for any symbol is to be invisible unless specified
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// otherwise. Visibility concerns shared libraries, mostly, which means that
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// every symbol you'd like to be accessible when building a DLL must be
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// declared as MI_DLL_EXPORT. The syntax is as follows:
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//
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// MI_DLL_EXPORT void visible_function();
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//
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// class MI_DLL_EXPORT visible_class
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// {
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// public:
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// visible_class(); /* these functions have external linkage */
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// ~visible_class();
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// void do_stuff();
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//
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// private:
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// MI_DLL_LOCAL do_invisible_stuff(); /* no external linkage */
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// };
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//
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// On Windows, the preprocessor symbol MI_DLL_BUILD must be defined while
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// compiling the shared object. Other platforms typically don't need that
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// define, but it won't hurt either, so it should probably be defined anyway.
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// The GCC compiler needs the command line switch "-fvisibility=hidden" for
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// these declarations to take any effect.
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//
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// A general introduction to the topic can be found in Ulrich Drepper's paper
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// "How To Write Shared Libraries" <http://people.redhat.com/~drepper/> and on
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// the GCC web site <http://gcc.gnu.org/wiki/Visibility>.
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#ifdef _WIN32
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# ifdef MI_DLL_BUILD
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# define MI_DLL_EXPORT __declspec(dllexport)
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# else
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# define MI_DLL_EXPORT __declspec(dllimport)
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# endif
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# define MI_DLL_LOCAL
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#elif defined(__GNUC__) && !defined(__ICC)
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# define MI_DLL_EXPORT __attribute__ ((visibility("default")))
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# define MI_DLL_LOCAL __attribute__ ((visibility("hidden")))
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#else
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# define MI_DLL_EXPORT
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# define MI_DLL_LOCAL
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#endif
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#define MI_BASE_JOIN( X, Y ) MI_BASE_DO_JOIN( X, Y )
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#define MI_BASE_DO_JOIN( X, Y ) MI_BASE_DO_JOIN2(X,Y)
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#define MI_BASE_DO_JOIN2( X, Y ) X##Y
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#define MI_BASE_STRINGIZE( X ) MI_BASE_DO_STRINGIZE( X )
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#define MI_BASE_DO_STRINGIZE( X ) MI_BASE_DO_STRINGIZE2(X)
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#define MI_BASE_DO_STRINGIZE2( X ) #X
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#define MI_PREVENT_MACRO_EXPAND
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#if defined(__cplusplus)
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// STL Customization start
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// If defined, the namespace alias definition for \c MISTD is suppressed.
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// This can be used if the standard library classes and functions have
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// been configured to live already in the \c MISTD namespace.
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#ifndef MI_BASE_NO_MISTD_ALIAS
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// If defined it expands to a valid namespace scope that contains the
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// standard library classes and functions. It is used for the namespace
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// alias \c MISTD instead of the default <code>::std</code>.
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#ifdef MI_BASE_STD_NAMESPACE
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namespace
MISTD = MI_BASE_STD_NAMESPACE;
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#else // MI_BASE_STD_NAMESPACE
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namespace
std {}
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namespace
MISTD = ::std;
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#if defined(_WIN32) && !defined(_USE_MATH_DEFINES)
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#define _USE_MATH_DEFINES // for M_PI
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#endif
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#endif // MI_BASE_STD_NAMESPACE
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#endif // MI_BASE_NO_MISTD_ALIAS
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// STL Customization end
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#endif // __cplusplus
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// Platform detection start
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#if defined(_WIN32)
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#if !defined(MI_PLATFORM_WINDOWS)
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#define MI_PLATFORM_WINDOWS
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#endif // !defined(MI_PLATFORM_WINDOWS)
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#if defined(_WIN64)
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#if !defined(MI_PLATFORM_WIN64)
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#define MI_PLATFORM_WIN64
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#endif // !defined(MI_PLATFORM_WIN64)
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#else // defined(_WIN64)
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#if !defined(MI_PLATFORM_WIN32)
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#define MI_PLATFORM_WIN32
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#endif // !defined(MI_PLATFORM_WIN32)
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#endif // defined(_WIN64)
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#elif defined(__APPLE__) // defined(_WIN32)
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#if !defined(MI_PLATFORM_MACOSX)
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#define MI_PLATFORM_MACOSX
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#endif // !defined(MI_PLATFORM_MACOSX)
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#elif defined(__unix__) // defined(__APPLE__)
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#if !defined(MI_PLATFORM_UNIX)
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#define MI_PLATFORM_UNIX
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#endif // !defined(MI_PLATFORM_UNIX)
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#if defined(__x86_64__)
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#if !defined(MI_PLATFORM_UNIX64)
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#define MI_PLATFORM_UNIX64
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#endif // !defined(MI_PLATFORM_UNIX64)
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#else // defined(__x86_64__)
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#if !defined(MI_PLATFORM_UNIX32)
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#define MI_PLATFORM_UNIX32
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#endif // !defined(MI_PLATFORM_UNIX32)
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#endif // defined(__x86_64__)
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#if defined(__linux__)
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#if !defined(MI_PLATFORM_LINUX)
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#define MI_PLATFORM_LINUX
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#endif // !defined(MI_PLATFORM_LINUX)
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#endif // defined(__linux__)
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#endif // defined(__unix__)
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// Platform detection end
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// Compiler detection start
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#if defined(_MSC_VER)
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#ifndef MI_SKIP_COMPILER_VERSION_CHECK
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#if (_MSC_VER < 1400)
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#error Microsoft Visual C++ compiler version is unsupported (smaller than 1400).
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#endif
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#endif // MI_SKIP_COMPILER_VERSION_CHECK
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#if !defined(MI_COMPILER_MSC)
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#define MI_COMPILER_MSC _MSC_VER
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#endif // !defined(MI_COMPILER_MSC)
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#elif defined(__ICC) // defined(_MSC_VER)
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#ifndef MI_SKIP_COMPILER_VERSION_CHECK
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#if (__ICC < 900)
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#error Intel C++ compiler version is unsupported (smaller than 900).
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#endif
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#endif // MI_SKIP_COMPILER_VERSION_CHECK
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#if !defined(MI_COMPILER_ICC)
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#define MI_COMPILER_ICC __ICC
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#endif // !defined(MI_COMPILER_ICC)
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#elif defined(__GNUC__) && !defined(__ICC) // #elif defined(__ICC)
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#ifndef MI_SKIP_COMPILER_VERSION_CHECK
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#if ((__GNUC__ < 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ < 3)))
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#error GNU C++ compiler version is unsupported (smaller than 3.3).
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#endif
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#if ((__GNUC__ < 3) || ((__GNUC__ == 3) && (__GNUC_MINOR__ < 4)))
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#warning GNU C++ compiler version is unsupported (smaller than 3.4).
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#endif
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#endif // MI_SKIP_COMPILER_VERSION_CHECK
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#if !defined(MI_COMPILER_GCC)
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#define MI_COMPILER_GCC __GNUC__
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#endif // !defined(MI_COMPILER_GCC)
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#endif // defined(__GNUC__)
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// Compiler detection end
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// Processor architecture detection start
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#if defined(_M_IX86) || defined(__i386__) || defined(__x86_64__) || defined(_M_X64)
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#if !defined(MI_ARCH_X86)
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#define MI_ARCH_X86
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#endif // !defined(MI_ARCH_X86)
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#if (defined(__x86_64__) || defined(_M_X64) ) && !defined(MI_ARCH_X86_64)
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#define MI_ARCH_X86_64
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#endif // defined(__x86_64__) && !defined(MI_ARCH_X86_64)
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#if !defined(MI_ARCH_LITTLE_ENDIAN)
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#define MI_ARCH_LITTLE_ENDIAN
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#endif // !defined(MI_ARCH_LITTLE_ENDIAN)
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#elif defined(MI_PLATFORM_MACOSX) // defined(_M_IX86) || defined(__i386__)
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#if !defined(MI_ARCH_PPC)
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#define MI_ARCH_PPC
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#endif // !defined(MI_ARCH_PPC)
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#if defined(__ppc64__)
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#define MI_ARCH_PPC_64
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#endif // defined(__ppc64__)
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#if !defined(MI_ARCH_BIG_ENDIAN)
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#define MI_ARCH_BIG_ENDIAN
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#endif // !defined(MI_ARCH_BIG_ENDIAN)
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#elif defined(__sparcv9) // defined(MI_PLATFORM_MACOSX)
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#if ! defined( MI_ARCH_SPARC_64)
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#define MI_ARCH_SPARC_64
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#endif // !defined( MI_ARCH_SPARC_64)
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#if !defined(MI_ARCH_BIG_ENDIAN)
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#define MI_ARCH_BIG_ENDIAN
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#endif // !defined(MI_ARCH_BIG_ENDIAN)
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#endif
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#if defined(MI_ARCH_X86_64) || defined(MI_ARCH_PPC_64) || defined(MI_ARCH_SPARC_64)
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#define MI_ARCH_64BIT
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#endif // defined(MI_ARCH_X86_64) ...
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// Check that we detected one architecture
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#if ! defined(MI_ARCH_BIG_ENDIAN) && ! defined(MI_ARCH_LITTLE_ENDIAN)
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#error Architecture unknown, neither big-endian nor little-endian detected.
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#endif
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// Processor architecture detection end
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#if defined(__cplusplus) && !defined(MI_FORCE_INLINE)
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# if defined(_MSC_VER)
/* Microsoft Visual C++ */
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# define MI_FORCE_INLINE __forceinline
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# elif defined(__GNUC__)
/* GNU C/C++ Compiler */
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# if defined(DEBUG)
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/* Known bug in some g++ compiler versions: forced inlining produces
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* buggy code when compiling without optimization.
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*/
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# define MI_FORCE_INLINE inline
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# else
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# define MI_FORCE_INLINE __attribute__ ((always_inline)) inline
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# endif
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# else
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# define MI_FORCE_INLINE inline
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# endif
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#endif
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// end group mi_base_config
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#endif // MI_BASE_CONFIG_H
mi
base
config.h
Generated on Tue Aug 12 2014 15:28:27. Build 221133.3991, Doxygen 1.8.4