Standard STL allocator implementation. More...
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Classes | |
| class | mi::base::Std_allocator< T > | 
| An adaptor class template that implements a standard STL allocator.  More... | 
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| struct | mi::base::Std_allocator< T >::rebind< T1 > | 
Rebind helper struct to define a new class instance of this allocator template instantiated for the new value type T1.  More... | 
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Namespaces | |
| mi | |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.  | 
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| mi::base | |
| Namespace for the Base API.  | 
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Constant Groups | |
| mi | |
| Common namespace for APIs of NVIDIA Advanced Rendering Center GmbH.  | 
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| mi::base | |
| Namespace for the Base API.  | 
|
Standard STL allocator implementation.
The implementation is based on the mi::base::IAllocator interface. See Interface Framework Technology.